Versions 1.2 Patch notes


Fixed the map to be slightly more coherent. When I first made it, I didn't want it to guide you through the level. It was mostly something that just helps you SOMEWHAT understand where you are. I hopefully still retained this with the new map.

Changed a level to be more harder.

Fixed a bug where you would be sent back 2 levels upon dying.

Fixed a bug where you would be stuck in a box and cannot move.

Fixed some poor grammar.

Fixed an issue where you can skip a level.

On patch 1.1, I fixed issues with clipping through the map. for patch 1.3, I plan on making a pause menu, and I will try to make a saving system, but my knowledge on coding is pretty limited, so finding something to help might be an issue. Might tweak the Ai depending on some of my friends experiences.

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